Final Fanntasy VII remake series director Naoki Hamaguchi talks about why FFVII Revelation's emphasis on player choices matters in today's gaming scene.
If every game becomes a paralyzing consequence nexus, some of us wont play them who would otherwise actually play a linear RPG like we’ve come to expect from the FF franchise.
Final fantasy is not the same niche as baludars gate, and they really need to not see themselves as competitors. Fewer cutscenes and more play? Absolutely. Changing the entire genre of the game? Ehh.
I genuinely dislike games where I can play multiple times and not get all the content. Im always stuck. I want to experience as much as I can for the least time investment (hated choose your own ending books for the same reason), but they are made to be infinitely replayable and I’m not into that. There are more games out there. 🤷🏻
Not exactly something new even for a JRPG, Valkyrie Profile and Star Ocean offered some choices that affected what you experienced and the story’s final outcome. Aiming for a Baldurs’ Gate 3 level of choice is inadequate for FF7, especially as Larian prizes itself in trying to offer plenty of roleplay options, not unlike how Deus Ex games offer 2 or 3 different approaches to solve most problems.
Yes, but also absolutely no.
If every game becomes a paralyzing consequence nexus, some of us wont play them who would otherwise actually play a linear RPG like we’ve come to expect from the FF franchise.
Final fantasy is not the same niche as baludars gate, and they really need to not see themselves as competitors. Fewer cutscenes and more play? Absolutely. Changing the entire genre of the game? Ehh.
I genuinely dislike games where I can play multiple times and not get all the content. Im always stuck. I want to experience as much as I can for the least time investment (hated choose your own ending books for the same reason), but they are made to be infinitely replayable and I’m not into that. There are more games out there. 🤷🏻
Not exactly something new even for a JRPG, Valkyrie Profile and Star Ocean offered some choices that affected what you experienced and the story’s final outcome. Aiming for a Baldurs’ Gate 3 level of choice is inadequate for FF7, especially as Larian prizes itself in trying to offer plenty of roleplay options, not unlike how Deus Ex games offer 2 or 3 different approaches to solve most problems.