I have been slowly playing Darkwood, still. We’ll see if I finish it or not, but if I do this will be the world’s slowest playthrough probably. I think the game is very good, but it does stress me out quite a lot. I have a hard time playing it for extended periods of time between the tension, the occasional confusion of what to do and the general difficulty. A lot of the time I will play through a single day/night cycle, save during the time freeze the next morning after having survived the night and exit and do something else.
Regardless of whether I finish it myself or watch a playthrough of someone else though I am glad to have played it. I really love the atmosphere, the writing and characters. I love the gameplay design that manages to make a top-down survival game without jumpscares both generally unsettling and even genuinely fucking scary at times. And as I’ve said last week, the sound design is just some of the best I’ve heard, and such a huge part of what makes everything land.
I have been slowly playing Darkwood, still. We’ll see if I finish it or not, but if I do this will be the world’s slowest playthrough probably. I think the game is very good, but it does stress me out quite a lot. I have a hard time playing it for extended periods of time between the tension, the occasional confusion of what to do and the general difficulty. A lot of the time I will play through a single day/night cycle, save during the time freeze the next morning after having survived the night and exit and do something else.
Regardless of whether I finish it myself or watch a playthrough of someone else though I am glad to have played it. I really love the atmosphere, the writing and characters. I love the gameplay design that manages to make a top-down survival game without jumpscares both generally unsettling and even genuinely fucking scary at times. And as I’ve said last week, the sound design is just some of the best I’ve heard, and such a huge part of what makes everything land.