Pretty sure most of you will drop a “Well, duh – that’s pretty much a NES game”… which is true, yes. A NES game with plenty of layers (FEX > x86_64 to arm > wine > Directx 12, if my memory serves me right) and the fact that vulkan support is “meh”, but still very limited (What you are seeing is pure opengl) makes this a very significant accomplishment. This is not the only game that can run on it – even Metro 2033 (linux native version) can run quite in an acceptable framerate (10’ish FPS, worst case scenario), and the fact that this is run on a device that barely sips the 10 watts mark… makes this feel very “I’m in the future”-kind of thing.
Oh, and the ingame res is odd like that due to the wacky panfrost support (its gpu “drivers”) but its 100% fine when I remove all these terminal windows.


Damn niiiice, I’ve also seen people run it on Android via FEX. It’s nice to see X86 to arm is becoming viable way faster than expected.
On a completely unrelated note, I quickly threw together Mina as a regular mouse earlier today. I had no context in which to post it so… Why not, here you go!
How long did you expect it to take? FEX is a decade in the making.
Indeed. And it’ll get better when the vulkan support is properly added.
Also, that’s a very lovely drawing you’ve done there, great job. Very cute.
Love the mouse!