Hey everyone! I started working on this a month ago and then forgot about it after I finished v1.0. Today, I announce v2.0! This adds so many improvements and makes it so much more functional than before.

Ultimately, every time I updated Proton GE, I got more and more tired of having to keep going to github, downloading the latest archive, extracting it, restarting steam, and configuring it to use the new version. So I decided to automate it! You can now run this script, and it does everything for you, and so long as it’s not the first time you’ve used it, you don’t even have to restart steam!

Now, as I say in the README, the official GE-Proton repo gives an example of script that does something similar, but that example is intended as more of a one time thing, and I felt like I could make a more permanent script that also makes some functional improvements over their implementation.

I hope you all enjoy!

  • Nibodhika@lemmy.world
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    13 hours ago

    I do prefer cli applications, so I think I still prefer mine ;)

    So protonup -qt was to comfortable for you to use?

    There FTFY

    • guynamedzero@piefed.zeromedia.vipOP
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      3 hours ago

      Well, well, well, looks like you might have me beat! Though, this doesn’t look like it marks latest and previous versions for ease of use within steam. You do have to restart every time you make a change. Mine however, should only need a restart on the first time you use it.

      • Nibodhika@lemmy.world
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        3 hours ago

        Uh, that’s an interesting update, I’ll give it a look, I use protonup for my “steam machine”, use within steam would be a good feature there.

        • guynamedzero@piefed.zeromedia.vipOP
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          38 minutes ago

          By the way, just to clarify, when I say within steam, I mean making it easier to use protonGE within steam. My script lets you set and forget your configuration for proton ge, no matter how much you update, you shouldn’t ever have to change your settings to use the newest version.

          However, if you’re wanting to, you should be able to add the script as a non-steam application and run it as if it was a steam game