• Flatfire@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    Is RL still on Unreal 3? I know it was when it launched, but I hope this doesn’t completely break compatibility with the existing Steam Workshop content

    • Gamma@beehaw.org
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      The workshop still works? I would’ve expected them to drop it when epic bought them

      • Flatfire@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 day ago

        Yeah, Psyonix actually did a reasonable job still supporting it for folks who bought it on Steam. If Sweeney didn’t have a stick so far up his ass about the value of other stores, it probably would continue too

        • Gamma@beehaw.org
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 day ago

          Wow that’s nuts, I wonder if the new version keeps it 😬 or if it’ll be full exclusive

          • woelkchen@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 day ago

            So far all updates made it to Steam. The engine update will likely be barely noticeable. Wasn’t when Fortnite did it.

            • Flatfire@lemmy.ca
              link
              fedilink
              English
              arrow-up
              1
              ·
              15 hours ago

              Fortnite went from Unreal 4 to 5. They’re quite similar systems but Unreal changed pretty fundamentally between 3 and 4, so this is a big leap. We’re talking about an engine that was built in 2006. I’m sure Psyonix has the internal support required to port it, but there’s a lot more than a visual upgrade involved.