“I think that the idea that the MMO crowd doesn’t exist is belied by the number of players who are still in World of Warcraft”

  • chunes@lemmy.world
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    55 minutes ago

    MMOs (the kind that are actually good) require people to be social to function properly. Everyone wants to build single-player experiences that function as MMOs kinda sorta. It has a big impact on the quality of these games.

    People are less social than they were 20+ years ago too.

    • devaly@ani.social
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      15 minutes ago

      The problem is the lack of innovation on the formula. Many MMOs are the exact same mechanics, quests, dungeons, with a different lore and graphics.

      Ideally all classes should be able to farm alone, ideally the grind should not punish adults with limited time.

      But I totally agree l, socialization is fundamental to it. I just miss new ways to make players socialize.

      I miss Ragnarok Online in this regard, where sitting would recover hp, mp faster, making players often sit and talk while they wait to recover.