I might be open to a new MMO at some point. I’m 100% out if it requires grouping for the main storyline, is super grindy, or I have to do corpse runs. I have two jobs and no time for that. I enjoy doing some group stuff, but I don’t want to pay for a game where I get nowhere because of my schedule.
I’d also be out if it had some parry system (quicktime events, basically) or souls-like combat in general as it’s just not my bag; I’m there for the quests and story more than anything else.
You can’t exclusively support the hardcore audience, but you do need a level of support for it. The hardcore players are the ones doing the research, writing the strategies and guides, and finding or exploiting bug and balance issues.
There are upcoming MMOs? I thought we all accepted this genre is dead?
They were rebranded to live service games and the multiplayer section was made optional.



