Happy to see. I tried playing the Linux version of PokeMMO and it sees “Steam Controller” and adds it in the game settings, but I cannot remap any of the controls. Even adding the game to Steam as a non-Steam game won’t work as Steam Input/Overlay can’t wrap around the process correctly(or at least I couldn’t find a way).
Ended up downloading the .exe version, added that to Steam, and then I could use Steam Input to play the game and setup controller layouts for it.
Hoping we get a reguler evdev driver like hid-steam did for the original one
The controller by default only worked with Steam?? Disappointing
As far as I understand the stream controller had functionality that was not supported by the normal input drivers.
Yeah, the controller boots into “lizard mode” by default, which is a mouse emulation mode (Same as what’s used when the steam deck runs in desktop mode). You need to tell the controller to switch into actual “controller” mode (Which Steam handles when it launches a game), and once it does it functions as you’d expect.
It’s a bit weird to get your fancy new controller, plug it in, and find nothing can see it though.
I was expecting steamless functionality to come up in one or more forms but this is far sooner than I was expecting
Honestly, it’s before the vast majority of us even have one.
Linux + Valve has got to be gaming history’s peak team-up.
Considering that they hired Wine devs and basically said “keep doing what you’re already doing” to build Proton… yes.
Big tbh. The SDL guy even works for Valve and puts this in.
Well that was fast. Going to be great to try it out when I get one
This is awesome
Nice it’s not doa.







