• eli@lemmy.world
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    2 hours ago

    Happy to see. I tried playing the Linux version of PokeMMO and it sees “Steam Controller” and adds it in the game settings, but I cannot remap any of the controls. Even adding the game to Steam as a non-Steam game won’t work as Steam Input/Overlay can’t wrap around the process correctly(or at least I couldn’t find a way).

    Ended up downloading the .exe version, added that to Steam, and then I could use Steam Input to play the game and setup controller layouts for it.

    • chris@l.roofo.cc
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      2 hours ago

      As far as I understand the stream controller had functionality that was not supported by the normal input drivers.

      • The_Decryptor@aussie.zone
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        23 minutes ago

        Yeah, the controller boots into “lizard mode” by default, which is a mouse emulation mode (Same as what’s used when the steam deck runs in desktop mode). You need to tell the controller to switch into actual “controller” mode (Which Steam handles when it launches a game), and once it does it functions as you’d expect.

        It’s a bit weird to get your fancy new controller, plug it in, and find nothing can see it though.

  • Grass@sh.itjust.works
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    7 hours ago

    I was expecting steamless functionality to come up in one or more forms but this is far sooner than I was expecting

    • NaibofTabr@infosec.pub
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      11 hours ago

      Considering that they hired Wine devs and basically said “keep doing what you’re already doing” to build Proton… yes.