SiN Episodes: Emergence was meant to change the industry - the first episodic game on Steam. Here’s the story of why it never got its second.

  • Agent_Karyo@piefed.worldOP
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    20 hours ago

    Maybe I missed the sarcasm, but this was back in the mid 2000s when Valve was planning to switch to an episodic model. As we can see (from both Half-Life and SiN), that approach didn’t really work (at least in an industry-wide way).