It’s pretty short at around 4-5 hours. I found the gameplay was excellent. I found difficulty was just right. It never got too frustrating, but I always felt challenged. It never got boring, and it was really fun to see how the environment kept changing as the game progressed. It also does a really good job of doing story telling through gameplay. I find a lot of games tend to have a game portion and a story portion. Here, they managed to blend both story telling and the game completely seamlessly. Highly recommend if you enjoy this genre of a game.
can confirm

@yogthos Can confirm, great game. I played it a while back, really enjoyed it.
https://www.youtube.com/watch?v=t094jnq5b0k&list=PLd3xkCe4Xt9-suiGn9tmfD-AKw1v1ecVU
I find it’s such a great example of how less is more. I started playing Alan Wake 2 before it, and ended up giving up because I found the game was just tedious. There was just too much stuff going on like the memory palace, and environments where you just had to amble around without a clear purpose. I feel like there was a good core game idea that they just ended up adding to much stuff on top of. With Still Wakes the Deep you just have a really lean game that stays focused on its core concept. And I think it’s a good example how a smaller studio ends up making a much better game because it has limited resources.
It’s short but very good and atmospheric, will recommend without a doubt.
I find short is actually a feature. There are very few games that can really justify the hours you need to beat them. Things just tend to get repetitive and the game turns into a chore. Keeping the game short means it doesn’t outstay its welcome.
That’s very true. I also favor short and focused games lately.





