I’m nearing the climax, I think. I guess it’s a roguelike in the original sense. Everything moves at the same time in turns. You have equipment, abilities, do quests, crawl a dungeon.
There are personal needs and base needs which need to be maintained, a lot of running back and forth, an overall story and collectibles which empower characters for future playthroughs. Though i doubt I’ll stick around for them as one run is lengthy enough.
If you like stuff like Maj’Eyal, cataclysm dda, dungeon soup, pixel dungeon etc, then this should feel familiar enough while it does its own thing.
Subterrain: Mines of Titan
I’m nearing the climax, I think. I guess it’s a roguelike in the original sense. Everything moves at the same time in turns. You have equipment, abilities, do quests, crawl a dungeon.
There are personal needs and base needs which need to be maintained, a lot of running back and forth, an overall story and collectibles which empower characters for future playthroughs. Though i doubt I’ll stick around for them as one run is lengthy enough.
If you like stuff like Maj’Eyal, cataclysm dda, dungeon soup, pixel dungeon etc, then this should feel familiar enough while it does its own thing.