I had practically the same experience with bloodborne, and I was an inexperienced gamer so to say I struggled at first is an understatemet :P
I’ll admit I’m being a little cheeky saying DS3 it’s the easiest (conveniently ignoring the thousands of hours I have poured into these games XD) I’ll clarify that it’s not to diminish the game, but, the formula feels so ironed out in this entry that its what I’ve felt like playing through it.
there is a notorious lack of weird stuff, like world tendency or progression order to figure out, no much risk of gravity and restricted mobility, or even something like the root chalices… I have not played DS2 but I know it’s qUiRkY, so I really wish DS3 had something bizarre going on.
All in all, I can see why it is a lot of people’s favourite.
( and the jump in quality in fabric physics from BB to DS3… huge! )
I had practically the same experience with bloodborne, and I was an inexperienced gamer so to say I struggled at first is an understatemet :P
I’ll admit I’m being a little cheeky saying DS3 it’s the easiest (conveniently ignoring the thousands of hours I have poured into these games XD) I’ll clarify that it’s not to diminish the game, but, the formula feels so ironed out in this entry that its what I’ve felt like playing through it.
there is a notorious lack of weird stuff, like world tendency or progression order to figure out, no much risk of gravity and restricted mobility, or even something like the root chalices… I have not played DS2 but I know it’s qUiRkY, so I really wish DS3 had something bizarre going on.
All in all, I can see why it is a lot of people’s favourite.
( and the jump in quality in fabric physics from BB to DS3… huge! )
My favourite is usually either DS1, DS3, Sekiro, or Elden Ring, depending on which I played most recently.
I get what you mean, DS3 definitely has the least amount of weird stuff in it from the trilogy for sure. I still love it though.