I can’t quite put a finger on it but everytime I see the footage of AC BF Resynced it kind of looked odd to me. Like even more than the OG version. I think that game triggered the Uncanny Valley Effect for me. Anyone else got that feeling?
I can’t quite put a finger on it but everytime I see the footage of AC BF Resynced it kind of looked odd to me. Like even more than the OG version. I think that game triggered the Uncanny Valley Effect for me. Anyone else got that feeling?
Untouched Gothic 3 had this issue, where far away woods looked off. Well, not only this issue and the community made a tool to change that.
What was it that the community tool changed to fix it?
Some .cfg settings (or was it ini?) related to distance rendering, but with a preview. I can look for my backup if you want to know the name of the tool. There was also a mod to fix the sea rendering glitch.
This game was the trigger that i started to document my changes and keep the tooling around.