How I heard it explained was that Denuvo picks a point in the program to insert its DRM checks. If it picks a point in a function that gets called a lot, like once every frame, it’s going to do that DRM check every frame. If the check is slow, every frame takes that much extra time to render.
How I heard it explained was that Denuvo picks a point in the program to insert its DRM checks. If it picks a point in a function that gets called a lot, like once every frame, it’s going to do that DRM check every frame. If the check is slow, every frame takes that much extra time to render.