People simp for gaben because unlike any modern game studio CEO, he isn’t a mindless cashgrab off for all the money in the world.
Valve actively invests into FOSS, which also helps with their public image. It’s thanks to Valve that gaming on linux thrives nowadays, after all.
At least Epic developed Unreal Studio.
And Valve had developed Source and Steam audio, as well as sponsored the development of proton, Fex (which they financially supported since its inception, according to the FEX maintainer).
Let’s also ignore the fact that Valve had pioneered the very concept of a modern game storefront such as Steam, pioneered indie publishing with its Steam Greenlight.
To this day Steam remains to be the most feature-complete service of that sort, while both not imposing on publishers, and retaining its pro-consumer stance. Basically, the perfect middle-ground.
Gaben gave us DRM and games you don’t actually own.
Valve has nothing to do with DRM inception or development, as well as they don’t enforce drm onto anyone publishing their game on steam. If you want to blame someone for drm in your game, blame the publishing studio.
Artificial prohibition of DRMs on a game storefront only leads to its avoidance by the majority of gamedevs and publishers, as well as promotes the development of pocket storefronts such as Battle.net, UPlay and Origin where publishers allow themselves to be as anti-consumer as they want. EGS is a great example of what would’ve been if Steam wasn’t sitting in its niche.
Steam being nice to use doesn’t magic away the highway robbery, all games stores are shit (gog and itch not included).
You sound full of shallow teenage maximalism, striving for a utopian version of reality without trying to understand how and why everything works as it currently does.
Let the old man have his yachts, he, unlike many, deserved them.
Also no, I hate the Epic fucker just as equally as I do the Valve fucker. Funny how Epic does the exact thing the other people did and somehow they’re derided for it, though.
Oh, I should’ve clarified. My bad. By the same shit I meant their launchers are pretty similar in their origin stories, purpose, and how they get there.
I condemn all mass layoffs no matter who does it. Admittedly I haven’t heard about any mass layoffs at Valve in recent history, so I’ll give them they’re better on that front (unless proven otherwise).
let’s just say my yacht park is drastically larger than it was yesterday:)
Jokes aside, Valve did allow lots of talented people to find and express themselves, be it via steam greenlight or steam workshop. And Valve still are the pioneers on linux gaming among other corpos. Gaben surely isn’t Richard Stallman or Linus Torvalds, but he certainly did some respect-worthy things, especially when you compare him to practically any other CEO.
Forking Wine and invoking XKCD #927 with Linux does not a hero create. Especially when said “”“hero”“” has fucked over game ownership and introduced the wider world to the original lootbox, the Mann Co. Crate that can only be opened with $4.99 keys. Funny how nobody mentions that, when it is even more useless and predatory than the Oblivion horse armor that people keep bringing up to this day (which I wouldn’t have forked over $2.5 but somehow even that low bar had more value to it). Gee whiz, no wonder we got The Crew’s shutdown and tons of in-game economies.
Stop simping for a fucking billionaire. Treat them all equally.
calling proton a “wine fork” is akin to calling a linux distro a “kernel fork”. Proton does a lot of things that are simply out of scope for wine. Referring to it as yet another unnecessary standard is quite unfair, considering the impact it made.
Especially when said “”“hero”“” has fucked over game ownership
First, I never called Valve, or Gaben in particular, heroes.
Second, Valve never “fucked over game ownership”, because it was fucked over long before them. Lawmakers struggled with such concepts as “intellectual property” since the inception of the term. It’s hard to sell something that can be infinitely copied, because the value of a good that is present in infinite abundance is zero. Licensing is an attempt to force IP behave same as material goods do.
introduced the wider world to the original lootbox, the Mann Co. Crate that can only be opened with $4.99 keys.
Yeah, not only that, they invented battle passes too. Does that mean that without Valve there’d be no crates? I highly doubt that.
Also, unlike literally any other loot boxes in any other game, items for Valve games Always were primarily community-made. Each crate opened, each skin traded is a profit that is guaranteed to reach the original creator. The horse armor analogy is inadequate due to that, and the fact that oblivion is a single-player game.
Also, trading is still a thing, unlike in any other games. Back in the day i myself managed to get the cosmetics i liked without investing any money, purely by exchanging items with other players.
no wonder we got The Crew’s shutdown and tons of in-game economies.
Now that’s absurd. Both somehow accusing Valve in The Crew shutdown incident, and calling omnipreset in-game purchases “an economy”. The only games with economy systems i can think of are those of Valve, EVE online, and some MMORPGs. You can’t sell your Overwatch skins without selling the whole account, for instance. In other words, in most games, an in-game purchase is money forever lost.
You want to blame someone for the shit we’re in right now? Blame mindless consumers that to this day mindlessly pre-order games based on how shiny they look in the trailer. Blame our modern culture for endorsing the anti-piracy agenda. Blame yourself for not lecturing your fellow neighbor why consumerism should be conscious. As long as people won’t learn, there always will be bad actors exploiting all of the above. Valve is one of the few rare exceptions that don’t try to exploit their consumers, that make pro-consumer decisions not based off peer pressure, but rather because it makes the world a slightly better place.
Stop simping for a fucking billionaire. Treat them all equally.
I do. I judge people based off their actions. If the man managed to become a billionaire while making or supporting the development of some legendary games, developing a platform that becomes a de-facto monopolist purely by the virtue of being that good, using all of that power to instill pro-consumer policies; then by allowing artists to profit off something they made for the games they love; by providing a huge platform for indie devs; by supporting fan-made works based off Valve’s IPs; by soloing the whole spectrum of problems regarding gaming on linux; by sponsoring and promoting FOSS… i’d rather let him keep the money, because my issue with most of the billionaires is not that they have more money than me, it’s that they stripped off their humanity, ripping other people off to become billionaires in the first place. Gabe, on the other hand, doesn’t fit the stereotype. If every corporate CEO was more like him, i think the world would be a better place.
Now try to turn on your head and oppose me without trying to demean anything i say in your head by calling me a simp, because newsflash, reality isn’t black and white, trying to treat it like it is — is the definition of bigotry.
Dude, get over it. Your precious company has enabled all the industry illnesses I mentioned and more, and all the pushback that the company gets for it is the owner being rewarded with seven yachts. If it were EA or dare I say Epic, I’d find you on the other side of the fence. Because that’s what this is. Blind simping. For your short novel of a post, I hope you are getting paid $0.01? Cause your hero doesn’t really care as much as you do, so you better be paid for it than be a fool and do it for free.
calling proton a “wine fork” is akin to calling a linux distro a “kernel fork”
It is a wine fork, and wouldn’t exist without the initial contributions that made wine, the actual hero of this story, in the first place. Next.
Second, Valve never “fucked over game ownership”,
Explain Steam to me then. Literally launched as a DRM built-in to hardcopies of Half-Life 2, using an account based activation scheme with a one-time use code. Literally the CD key people deride but now with a bloatware launcher and an internet connection requirement, for a single player game. After you use the code, the game is now bound to your account, and your hardcopy can’t be resold in a legally playable form. Oh and now in our current day, they literally can decide to delete your whole library of “subscriptions” as they call it. I’m sure you’ll find some way to blame literally any other party but Valve for things that Valve has done.
And because people like you kept throwing tons of money at them so other companies are compelled to copy them, along with their model of not owning anything… We get to the territory of…
accusing Valve in The Crew shutdown incident
And many countless other games that were shutdown or killed because of their DRM failing.
Does that mean that without Valve there’d be no crates? I highly doubt that.
It doesn’t matter. Point is they’re the first to popularize the concept and poison the entire industry with it. I don’t care what “nicities” they might have compared to other companies, the fucking idea itself is predatory and Valve even more so for spawning it.
Valve is one of the few rare exceptions that don’t try to exploit their consumers
Yeah, same Valve that sells in-game diamond rings for $100 and lootbox keys for $5. Same Valve that created the “trading card” system just to profit off of thin air by milking their userbase. Same Valve that spent years opposing refunds until Australia forced them to offer them. Totally not exploitative.
developing a platform that becomes a de-facto monopolist purely by the virtue of being that good
Propaganda. It is monopolist because it is. Their APIs deliberately lock in devs to their own ecosystem, such that it becomes harder to integrate into other ecosystems, therefore adding an artificial barrier to their competitors as they have to develop their own solutions and devs must also weigh whether they want to even bother with all this stuff. The recent lawsuits as well show they actually threaten devs when they have different prices in other locations. Plenty of reasons for their monopoly, and this rose-tinted “they’re just that good” is nonsense.
by sponsoring and promoting FOSS
Microsoft contributes to FOSS too. Tell me about how Bill Gates or Satya Nadella are cool people then.
If every corporate CEO was more like him, i think the world would be a better place.
Oh I’d be terrified of this world alright. The world where CEOs do all sorts of bad stuff and they get praised for it even as we lose ownership rights or more.
Now try to turn on your head and oppose me without trying to demean anything i say in your head by calling me a simp
I’ve played the game by your own rules and I regret it already. You’re so deep into believing the bull you’re spewing, I don’t think anyone will pull you out of it.
You don’t become a billionaire by “”“offering good services”“”. The only way you can do that is by exploiting people and hoarding money - the methods to achieving that are all laid down above. All billionaires should not have this wealth while other people don’t even have a roof above them. End of.
People simp for gaben because unlike any modern game studio CEO, he isn’t a mindless cashgrab off for all the money in the world.
Valve actively invests into FOSS, which also helps with their public image. It’s thanks to Valve that gaming on linux thrives nowadays, after all.
And Valve had developed Source and Steam audio, as well as sponsored the development of proton, Fex (which they financially supported since its inception, according to the FEX maintainer).
Let’s also ignore the fact that Valve had pioneered the very concept of a modern game storefront such as Steam, pioneered indie publishing with its Steam Greenlight.
To this day Steam remains to be the most feature-complete service of that sort, while both not imposing on publishers, and retaining its pro-consumer stance. Basically, the perfect middle-ground.
Valve has nothing to do with DRM inception or development, as well as they don’t enforce drm onto anyone publishing their game on steam. If you want to blame someone for drm in your game, blame the publishing studio.
Artificial prohibition of DRMs on a game storefront only leads to its avoidance by the majority of gamedevs and publishers, as well as promotes the development of pocket storefronts such as Battle.net, UPlay and Origin where publishers allow themselves to be as anti-consumer as they want. EGS is a great example of what would’ve been if Steam wasn’t sitting in its niche.
You sound full of shallow teenage maximalism, striving for a utopian version of reality without trying to understand how and why everything works as it currently does.
Let the old man have his yachts, he, unlike many, deserved them.
So how much did he pay you to simp him? Hope they raised their simping wages above $0.
I can play that game too.
How much did Tim pay you for asking people how much Gaben payed to simp him?
Having an opposing opinion is off course impossible and people. People who have a different opinion are only paid actors.
Removed by mod
Whut
Also no, I hate the Epic fucker just as equally as I do the Valve fucker. Funny how Epic does the exact thing the other people did and somehow they’re derided for it, though.
Valve did not lay off 1000 people. Other companies doing this get the same shit as Epic does. So what exactly do you mean with this statement?
Oh, I should’ve clarified. My bad. By the same shit I meant their launchers are pretty similar in their origin stories, purpose, and how they get there.
I condemn all mass layoffs no matter who does it. Admittedly I haven’t heard about any mass layoffs at Valve in recent history, so I’ll give them they’re better on that front (unless proven otherwise).
let’s just say my yacht park is drastically larger than it was yesterday:)
Jokes aside, Valve did allow lots of talented people to find and express themselves, be it via steam greenlight or steam workshop. And Valve still are the pioneers on linux gaming among other corpos. Gaben surely isn’t Richard Stallman or Linus Torvalds, but he certainly did some respect-worthy things, especially when you compare him to practically any other CEO.
Forking Wine and invoking XKCD #927 with Linux does not a hero create. Especially when said “”“hero”“” has fucked over game ownership and introduced the wider world to the original lootbox, the Mann Co. Crate that can only be opened with $4.99 keys. Funny how nobody mentions that, when it is even more useless and predatory than the Oblivion horse armor that people keep bringing up to this day (which I wouldn’t have forked over $2.5 but somehow even that low bar had more value to it). Gee whiz, no wonder we got The Crew’s shutdown and tons of in-game economies.
Stop simping for a fucking billionaire. Treat them all equally.
calling proton a “wine fork” is akin to calling a linux distro a “kernel fork”. Proton does a lot of things that are simply out of scope for wine. Referring to it as yet another unnecessary standard is quite unfair, considering the impact it made.
First, I never called Valve, or Gaben in particular, heroes.
Second, Valve never “fucked over game ownership”, because it was fucked over long before them. Lawmakers struggled with such concepts as “intellectual property” since the inception of the term. It’s hard to sell something that can be infinitely copied, because the value of a good that is present in infinite abundance is zero. Licensing is an attempt to force IP behave same as material goods do.
Yeah, not only that, they invented battle passes too. Does that mean that without Valve there’d be no crates? I highly doubt that.
Also, unlike literally any other loot boxes in any other game, items for Valve games Always were primarily community-made. Each crate opened, each skin traded is a profit that is guaranteed to reach the original creator. The horse armor analogy is inadequate due to that, and the fact that oblivion is a single-player game.
Also, trading is still a thing, unlike in any other games. Back in the day i myself managed to get the cosmetics i liked without investing any money, purely by exchanging items with other players.
Now that’s absurd. Both somehow accusing Valve in The Crew shutdown incident, and calling omnipreset in-game purchases “an economy”. The only games with economy systems i can think of are those of Valve, EVE online, and some MMORPGs. You can’t sell your Overwatch skins without selling the whole account, for instance. In other words, in most games, an in-game purchase is money forever lost.
You want to blame someone for the shit we’re in right now? Blame mindless consumers that to this day mindlessly pre-order games based on how shiny they look in the trailer. Blame our modern culture for endorsing the anti-piracy agenda. Blame yourself for not lecturing your fellow neighbor why consumerism should be conscious. As long as people won’t learn, there always will be bad actors exploiting all of the above. Valve is one of the few rare exceptions that don’t try to exploit their consumers, that make pro-consumer decisions not based off peer pressure, but rather because it makes the world a slightly better place.
I do. I judge people based off their actions. If the man managed to become a billionaire while making or supporting the development of some legendary games, developing a platform that becomes a de-facto monopolist purely by the virtue of being that good, using all of that power to instill pro-consumer policies; then by allowing artists to profit off something they made for the games they love; by providing a huge platform for indie devs; by supporting fan-made works based off Valve’s IPs; by soloing the whole spectrum of problems regarding gaming on linux; by sponsoring and promoting FOSS… i’d rather let him keep the money, because my issue with most of the billionaires is not that they have more money than me, it’s that they stripped off their humanity, ripping other people off to become billionaires in the first place. Gabe, on the other hand, doesn’t fit the stereotype. If every corporate CEO was more like him, i think the world would be a better place.
Now try to turn on your head and oppose me without trying to demean anything i say in your head by calling me a simp, because newsflash, reality isn’t black and white, trying to treat it like it is — is the definition of bigotry.
Dude, get over it. Your precious company has enabled all the industry illnesses I mentioned and more, and all the pushback that the company gets for it is the owner being rewarded with seven yachts. If it were EA or dare I say Epic, I’d find you on the other side of the fence. Because that’s what this is. Blind simping. For your short novel of a post, I hope you are getting paid $0.01? Cause your hero doesn’t really care as much as you do, so you better be paid for it than be a fool and do it for free.
It is a wine fork, and wouldn’t exist without the initial contributions that made wine, the actual hero of this story, in the first place. Next.
Explain Steam to me then. Literally launched as a DRM built-in to hardcopies of Half-Life 2, using an account based activation scheme with a one-time use code. Literally the CD key people deride but now with a bloatware launcher and an internet connection requirement, for a single player game. After you use the code, the game is now bound to your account, and your hardcopy can’t be resold in a legally playable form. Oh and now in our current day, they literally can decide to delete your whole library of “subscriptions” as they call it. I’m sure you’ll find some way to blame literally any other party but Valve for things that Valve has done.
And because people like you kept throwing tons of money at them so other companies are compelled to copy them, along with their model of not owning anything… We get to the territory of…
And many countless other games that were shutdown or killed because of their DRM failing.
It doesn’t matter. Point is they’re the first to popularize the concept and poison the entire industry with it. I don’t care what “nicities” they might have compared to other companies, the fucking idea itself is predatory and Valve even more so for spawning it.
Yeah, same Valve that sells in-game diamond rings for $100 and lootbox keys for $5. Same Valve that created the “trading card” system just to profit off of thin air by milking their userbase. Same Valve that spent years opposing refunds until Australia forced them to offer them. Totally not exploitative.
Propaganda. It is monopolist because it is. Their APIs deliberately lock in devs to their own ecosystem, such that it becomes harder to integrate into other ecosystems, therefore adding an artificial barrier to their competitors as they have to develop their own solutions and devs must also weigh whether they want to even bother with all this stuff. The recent lawsuits as well show they actually threaten devs when they have different prices in other locations. Plenty of reasons for their monopoly, and this rose-tinted “they’re just that good” is nonsense.
Microsoft contributes to FOSS too. Tell me about how Bill Gates or Satya Nadella are cool people then.
Oh I’d be terrified of this world alright. The world where CEOs do all sorts of bad stuff and they get praised for it even as we lose ownership rights or more.
I’ve played the game by your own rules and I regret it already. You’re so deep into believing the bull you’re spewing, I don’t think anyone will pull you out of it.
You don’t become a billionaire by “”“offering good services”“”. The only way you can do that is by exploiting people and hoarding money - the methods to achieving that are all laid down above. All billionaires should not have this wealth while other people don’t even have a roof above them. End of.