And I do wonder what the “point” of Wine will be overall if we ever get to the point where the majority of users are on Linux.
Nothing! If Windows parity isn’t a concern, they don’t have to develop anything. They can leave Wine how it is, and everything just works! In fact, keeping it as a stable API would be less of a headache for apps that target it.
WINE becomes a “universally compatible linux API” that happens to be backwards-compatible with Windows executables.
What’s more, they could add whatever features and fixes they want, unbound by Microsoft. Game studios could even PR the project, I suppose.
I’m not sure that would ever happen, though. Business users will be stuck with Windows forever, hence parity with Windows desktop apps will remain a goal.
No, you definitely have a point. An increasingly valid one, I might add.
And I do wonder what the “point” of Wine will be overall if we ever get to the point where the majority of users are on Linux.
Nothing! If Windows parity isn’t a concern, they don’t have to develop anything. They can leave Wine how it is, and everything just works! In fact, keeping it as a stable API would be less of a headache for apps that target it.
WINE becomes a “universally compatible linux API” that happens to be backwards-compatible with Windows executables.
What’s more, they could add whatever features and fixes they want, unbound by Microsoft. Game studios could even PR the project, I suppose.
I’m not sure that would ever happen, though. Business users will be stuck with Windows forever, hence parity with Windows desktop apps will remain a goal.