• Paranoid Factoid@lemmy.world
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      2 hours ago

      Come on. Since 1997 and Ps 7, every adjustment had its own alpha mask to paint where and how much that adjustment would take place in the frame. Affinity does this. Hell, Krita has done this for nearly 20 years.

      Gimp 3 is a genuine improvement. But what you propose is the kind of delusional thinking seen in ‘Gimp is better than Photoshop’ advocacy videos on YouTube. The kind of advocacy that has ruined GIMP’s reputation among people who actually use this software.

      Your half baked solution does not do the job.

      • CmykStudent@fosstodon.org
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        1 hour ago

        @Paranoidfactoid Trust me, I’m well aware the UX can be a lot better - I’m the person who implemented initial non-destructive filters for GIMP 3.0. :)

        I’m just saying that it can be done in GIMP right now, and I linked a plug-in that makes it easier (it adds a menu option that does all I said in a single step). I’m happy to hear feedback from people who use GIMP on how to improve it further.

        • Paranoid Factoid@lemmy.world
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          1 hour ago

          I realize Gimp is a free project and has limited resources. I’m thankful there are people (like you) who maintain and improve it. Because I run Linux, Gimp and Krita have been my only available go-to tools. But it is painful. I really hope you guys rework the alpha mask code so each adjustment filter gets its own mask. Maybe in 3.4 or whatever.

          Layer styles for text are a big deal. Being able to reorder adjustments in the stack is a big deal. Vector layers are a big deal. Real improvement has happened. But I do actually use adjustment masks. A lot of people do.

          Thank you for these updates. Another thing I’d really like to see is better integration with Inkscape. It does text better than Gimp. Being able to craft text there and flawlessly import that into Gimp, with all its filters and effects, would really be nice. Inkscape is quite good.