EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
The article definitely makes it sound like it wasn’t as big of a hit as they initially thought it was.
Steam concurrents have also dropped significantly following Battlefield 6’s big launch, when it hit a huge 747,440 peak. Steam concurrents are now, typically, in the tens of thousands. For example, Battlefield 6 hit 67,000 peak concurrent players on Valve’s platform yesterday.
They launched it with a rootkit which conflicted with Riot’s rootkit, then they later implemented micro transaction popups a couple of months later. It’s no wonder to actual consumers as to why their player numbers plummeted.
The article definitely makes it sound like it wasn’t as big of a hit as they initially thought it was.
They launched it with a rootkit which conflicted with Riot’s rootkit, then they later implemented micro transaction popups a couple of months later. It’s no wonder to actual consumers as to why their player numbers plummeted.
That makes a lot of sense! I didn’t know they added the micro transaction stuff but that explains why reviews plummeted after a couple months.
Thanks for the details! (Or for telling me something I missed in the article)
It cant be big enough for the shareholders demanding dividends and stock price
To go along with that, it’s also a “good” time to lay people off.
“Everyone” is laying people off for “efficiency,” so it’s like a free pass.