alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days ago800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square81fedilinkarrow-up1258arrow-down14
arrow-up1254arrow-down1external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agomessage-square81fedilink
minus-squareClay_pidgin@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 days agoSure, but it sounds like every player would need to fall in the same hole or they couldn’t progress. I’m sure they managed, but that’s not a great design.
minus-squareDultas@lemmy.worldlinkfedilinkEnglisharrow-up4·2 days agoI think that was a shortcut. Not the only way to beat the level.
Sure, but it sounds like every player would need to fall in the same hole or they couldn’t progress.
I’m sure they managed, but that’s not a great design.
I think that was a shortcut. Not the only way to beat the level.