• k0e3@lemmy.ca
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    13 hours ago

    Oh shoot, is it? I’m using Cheogram and Conversations on my phone and I can’t figure it out. I guess it depends on the client?? I’m a bit confused.

    • ProdigalFrog@slrpnk.net
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      11 hours ago

      I think Iambalicious may be confusing terms. AFAIK no XMPP client has discord-like rooms within channels. The Movim client is actively working on implementing that feature (it can also do group video calls and screen sharing), but it’s the only one doing that unless I’m mistaken.

      • k0e3@lemmy.ca
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        7 hours ago

        Thanks! Yeah because I’ve been scratching my head over their comment for some time now as I’m not able to figure out how to use it like I used use Discord.

      • lambalicious@lemmy.sdf.org
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        6 hours ago

        Oh you mean nested rooms? That’s just normal rooms with a different organization. I think there is one XMPP proposal for them but I don’t know of any server that implements it (they are unneeded since you can just create temporary chatrooms, same as in IRC) and then you need client support, of which apparently only Movim and Dino are working on it yeah.

        • ProdigalFrog@slrpnk.net
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          5 hours ago

          There’s a bit more to it than just their visual organization. In Discord, a user only needs to join a single community to access all of that community’s rooms (they don’t have to manually join each one to have it in their feed).

          The admins of that community can then seamlessly create or delete rooms within that community (the users don’t need to do anything for those changes to be seen and applied on their end), and can independently adjust what the base requirements are to view, enter, or interact with each room, and then give an individual granular permissions of what rooms are visible within that community.

          • lambalicious@lemmy.sdf.org
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            5 hours ago

            Oh yeah that already exists in XMPP, it’s called “Server spaces” and grouping can be done by admin or by room owners, but it’s experimental so there’s no direct way to know what servers or clients are using it or not.