• charles@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    The initial plan was for an open-world with progression tied to an actual in-game economy. Then they made most of the progression systems optional (a good thing), but now that’s gone and there’s no details on what the point of the open-world will be if there’s no profession. We also have no real indication of whether or not this open world will even actually happen.