

Why would you bother going through all that trouble if there is a way to software cheat undetectably?


Why would you bother going through all that trouble if there is a way to software cheat undetectably?


Yes it does, and there are at least some non-EAC servers with a whitelist system that Linux users can play on.


I’m sure he’s at least mostly right about the cheating thing, because in many cases the Linux-compatible EAC binary is just a stub with literally no detections of any kind. And even if they did have detections, given that the EAC runs within Wine they’d have no way of detecting something as simple as information cheats (wallhacks, ESP) that read /proc/$(pidof rust.exe)/maps from Linux userspace. For a game like Rust, such cheats are probably the most popular ones.
What I do seriously doubt is his claim of Linux users making up “less than .01% of the total player base”. It just seems incongruent with the total Linux user market share on Steam. Though he does qualify it by saying this stat is from when they stopped supporting Linux, i.e. 2019. The situation is obviously quite different now with Linux being at 3% total and ~6% of English-language users on Steam, so if it’s not an outright lie it’s at least very disingenuous.
The Radeon 500 series has great support in Mesa so there should be absolutely nothing unusual in terms of compatibility with that GPU.
If your software cheat gets detected, which has much lower odds of happening for some games than it does for others, you spend $30 buying a new account. That is much cheaper than spending $500-$2000 on a DMA card and then an assload of money on the actual cheat software that uses that card (because DMA cheats are much more expensive).
I promise you there’s at most a single digit number of people using DMA cheats for Rust, because software cheats are more than sufficient to evade the bog standard EAC they use.