The mod is supposed ro inject 3 dlls on launch from what it seems (winmm.dll, miniupnpc.dll, and discord-rpc.dll. there is also another dll located in the SMT/Scripts folder provided by the mod called smt_release.dll.) the mod comes with a launcher but it seems to only set the launch options “-mp” in steam it doesn’t inject the dlls itself.

When you launch the game with said launch option you are supposed to get a new menu with options “host” and “join”. However the dlls do not seem to inject properly and therefore it loads the normal spiderman “continue” “load” options.

The devs have said that linux isn’t a priority right now, but I feel that with enough elbow grease it might work.

I have tried running the mod through lutris, heroic, and proton through steam and it still won’t budge. I even ran the launcher through steam and it sets the proper launch options and launches the game but it still doesn’t inject on launch.

Any help is appreciated!

EDIT: it seems to be an issue with the winmm.dll, all other dlls allow the game to launch, just with no multiplayer mod.

    • spooky_mango@lemmy.world
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      9 days ago

      You can try adding the overrides in wine cfg instead (you can use proton tricks to make this easier if you’re running through steam). I’m not familiar with this mod though so I’m afraid I can’t help you further. Hopefully someone else who knows the mod will be able to help.

      • ludicolo@lemmy.mlOP
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        9 days ago

        I am in winecfg how would I go about setting uo the overrides?

        https://www.patreon.com/hbgda

        They also have a discord I can link

        Edit: nvm may have found it. Gonna give it a go.

        Edit 2: I successfully added rhe overrides and it is the same result. I press play and nothing happens.

      • ludicolo@lemmy.mlOP
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        9 days ago

        WINEDLLOVERRIDES=“winmm=n,b;miniupnpc=n,b;discord-rpc=n,b;smt_release=n,b” %command% -mp

        • DesolateMood@lemmy.zip
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          9 days ago

          I can’t test right now if this would cause a game to fail to launch, but you should be using spaces instead of semicolons between different dlls

          • ludicolo@lemmy.mlOP
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            8 days ago

            I changed out the semicolons for spaces and the game still fails to launch