alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 8 个月前800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square81fedilinkarrow-up1258arrow-down14
arrow-up1254arrow-down1external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 8 个月前message-square81fedilink
minus-squareTyrionBean@lemmy.mllinkfedilinkEnglisharrow-up8·8 个月前Nah! We were just tougher back then! Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle. Kids these days don’t understand the struggle! 😃
Nah! We were just tougher back then!
Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle.
Kids these days don’t understand the struggle!
😃
Grab ye flask
But ye can’t get ye flaske!