The devs plan to “double down” on the game’s “dynamic stealth gameplay” in turn.

  • KoboldCoterie@pawb.social
    link
    fedilink
    English
    arrow-up
    41
    ·
    19 hours ago

    As someone who doesn’t enjoy PvP, but who did really enjoy the Thief games, this makes it infinitely more interesting, not less.

    • Zulu@lemmy.world
      link
      fedilink
      English
      arrow-up
      22
      ·
      19 hours ago

      Couldn’t agree more. I just plain hide pvp-tagged games these days from steam/gmg/gog. Ive gone real hard on that stuff in the past and i just think i dont really have the same kind of happy fun i do compared to pve stuff.

      RL is pvp, i dont need it in my escapism too x)

      • boboliosisjones@feddit.nu
        link
        fedilink
        English
        arrow-up
        3
        ·
        11 hours ago

        Same boat. But also feel like as an adult with limited time I don’t want to deal with others negativity. Nor do I in certain games have time to check in on my stuff regularly.

        • KoboldCoterie@pawb.social
          link
          fedilink
          English
          arrow-up
          1
          ·
          7 hours ago

          Nor do I in certain games have time to check in on my stuff regularly.

          This is a huge part of it. When I was younger with no responsibilities and could tailor my schedule around a game, I enjoyed this stuff. Now? I don’t want to have to think about whatever game when I’m not actively playing it, and if I don’t play for a few days, I want to be able to return and find things as I left them. That philosophy is antithetical to many modern PvP games’ design philosophies, where they want you to be constantly thinking about it and emotionally invested in it.