• calliope@piefed.blahaj.zone
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    2 hours ago

    One thing that’s entertaining about these “crashes” is that they frequently give failures an excuse for why they fail.

    John Romero has never once individually made a game people liked. He made Quake, got fired from id, and released failure after failure. It’s insane he still has a name people talk about.

    He had to downsize because no one wanted to play Gunman Taco Truck, Empire of Sin, or SIGIL II.

    • Baggie@lemmy.zip
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      5 minutes ago

      Technically he got fired because he didn’t contribute to quake that much, mostly he got addicted to deathmatch. Which, you know, fair