

I thought the game was alright overall, but it certainly did not feel like a Dragon Age game. The overall story was decent, however a lot of the dialogue was hamfisted. The real problem was that the gameplay felt like Jedi Survivor without the refined combat mechanics. As a result, combat quickly became tedious and repetitive. I also found that the NPCs were more or less fungible, and it really didn’t matter who was in your party. This is a stark contrast with previous Dragon Age games where the whole fun was in scripting the behavior of different characters and coming up with clever ways of combine their abilities. Simply having kept the original mechanics, warts and all, would’ve resulted in a far better game in my opinion.
Portal Revolution