☆ Yσɠƚԋσʂ ☆

  • 22 Posts
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Joined 7 years ago
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Cake day: January 18th, 2020

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  • I find it’s such a great example of how less is more. I started playing Alan Wake 2 before it, and ended up giving up because I found the game was just tedious. There was just too much stuff going on like the memory palace, and environments where you just had to amble around without a clear purpose. I feel like there was a good core game idea that they just ended up adding to much stuff on top of. With Still Wakes the Deep you just have a really lean game that stays focused on its core concept. And I think it’s a good example how a smaller studio ends up making a much better game because it has limited resources.