

Depends on a huge amount of variables, but it looks like a texture rendering issue with lighting for whatever GPU you’re running. Check the various code repos for your rendering issue, or the Proton issues and see if others are reporting it.
Also check protondb.com to see if others have a fix.


I think they have a point.


Weird fucking flex


HAHAHAHAHA. This lady has got lemmings all kinds a figure out if she’s posting here. 🤣🤣🤣🤣


Possibly NTSYNC changes finally being let off the leash.


Lolol.
Your last line. Saying exactly what I’m saying, dawg.


I hate to keep being in these threads saying the same thing, but new people need to know:
THERE IS NO APPRECIABLE PERFORMANCE DIFFERENCE BETWEEN ANY LINUX DISTRO FOR GAMING
Doesn’t matter if it calls itself a “gaming” distro, or it wins by 10% in some benchmarks here and there. Any distro can be tuned like any other distro in every single way. No distro has any proprietary bits that make it better than another, and even if they did, you’d see devblogs or GitHub scripts you can one-shot to tune whatever you’re running to perform similarly.
Save yourself from falling for the hype, and save yourself the time of sitting through videos like this.


Lolwut


…then why are you setting Steam Deck launch options? You may want to clarify that.
Same basic premise though. Check your controller confirm for both Proton, and then in the game.


Try running: killall ibus-daemon before launching and see if that fixes it. I’ve run into this in a couple games.


There is no fundamental performance difference between these “gaming” distros and any other ones. Some minor kernel tweak maybe net a few percentage points here and there, but the gaming stack is still the same across the board, and very little can be done to squeeze more performance there without each just getting performance improvements.
Even still, you’d just install those same versions on any other distro and get those performance benefits.


You said this was on Deck, yeah? Check the Deck in-game controller settings. See what the mapping is supposed to be, versus how it’s behaving. If it was previously working, something with configs changed. Nothing about your launch settings should to be messed with.


Check the bindings in the game and remap it


Post the output of nvidia-smi when the fans start to engage. Will be helpful for next steps.
Edit: just some other tweaks to try and eliminate certain issues:


Well if you don’t understand how to make the “ideal thing” work properly, it sounds like you need whatever the fuck works, no?
It’s a solution. Use it.


What distro are you on? Make sure the kcm-joystick package is installed for KDE.
Anyone played the actual game yet even? How is it?