

I guess he’s not wrong. You can buy them on Steam, or you can buy them on your other account on Steam, or you can have a friend buy them on Steam and gift them to you, etc.


I guess he’s not wrong. You can buy them on Steam, or you can buy them on your other account on Steam, or you can have a friend buy them on Steam and gift them to you, etc.


Ok. I’ll start on it soon. I’ll just use Codeberg Pages to host it. My username on Codeberg is the same (hperrin) if you wanna give me access to the repo. :)


Yeah, I’d love to. Would you want just a static site for now that you could use for promotion?
Oh, also I do voice acting, so if you need that, especially for things like announcer voice, I can do that.


These are really cool! Do you take commissions?


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I would be interested in helping, but I am a web developer. Do you need help in that regard? Maybe for some sort of online account management platform, or just a website? I can design an API that the game could read from for publishing/finding servers and integrating with the player’s online profile. I can code in Svelte and React, and Node.js on the backend, particularly SvelteKit.
I just noticed you hadn’t bought the domain names, so I bought them to make sure nobody swiped them from you. I can transfer them to you after ten days (Cloudflare’s waiting period after registering them). I got supertuxsmasher.com and .org.
I also run an email service and would love to provide free email for the domain to you if you’d like. You can check out my service at https://port87.com/. I can help you set it up if you’ve never done that sort of thing before.
I have some family members who are composers. If you come up with a melody for the game theme, I could ask if they could develop it into a score. My sister’s orchestra might even be willing to record it if I ask super nicely. 😁
A lot of Chinese gamers have free time and go play games in shops that use Windows PCs.

Diving deeper, it seems like Windows was over-represented last month due to the Chinese New Year.
Still pretty fucking amazing that one out of every twenty Steam gamers uses Linux.
When is this from? The current stars are quite different.

Holy shit! That’s fucking amazing!


Oh, I should start donating to Gnome.


I struggle to think of anything that AI is good enough (won’t make mistakes) to use in production. It’s fine if you’re making something that doesn’t matter, or in which a mistake wouldn’t be a big deal.


Ok, but the AI actually is bad. Like, it’s bad at writing code. The code I reviewed was sloppy at best. If I got that from a high school student for an assignment, I would give it a B. If I got that from a college senior, I would give it a D. If I got that from a junior dev, I would give them a serious lecture about testing their code.


Heroic + Bottles seems to cover everything I need, so I don’t need Lutris. I’m sorry if those don’t cover all of your needs.


There are lots of legal problems with accepting any AI generated code, regardless of whether it’s bad quality or not. For one, the AI tends to reproduce copyrighted code without a proper license:
https://youtu.be/xvuiSgXfqc4?t=247
Another is that AI generated code is not copyrightable, so even if it’s not copying someone else’s code, it can’t be licensed under an open source license.


What I’m saying is it’s probably not worth forking Lutris because it’s bad code. It would be better to just switch to a better alternative.


Last week, he was saying that everyone was a bullshitter because no one could point to any low quality code the AI produced. So, I reviewed his commits and of the four I reviewed, two had bugs.


Based on the thread I originally linked, and the dev’s response, with regard to Lutris, I think the answer is A.
Is it, like, a requirement to make game related headlines difficult to read?