

make it so that games aren’t functionally over and therefore boring by the halfway point
The way I ‘fix’ this is to crank the difficulty so I’m behind for as long as possible while still having a chance of winning in the late eras. I loose plenty of late games, but that’s what makes it an honest challenge.
I think a lot of people are used to playing with settings that allow them to comfortably win as long as they survive the early game.


Ahem, my x250 Thinkpad is still chugging along with its two batteries .