

Civ4 is A-tier.
Civ4: Fall from Heaven 2, Rise of Erebus, Fall Further, Mod Mods transcends S-Tier.
Alpha Centauri is a distant 2nd. But still good.


Civ4 is A-tier.
Civ4: Fall from Heaven 2, Rise of Erebus, Fall Further, Mod Mods transcends S-Tier.
Alpha Centauri is a distant 2nd. But still good.


Oh I totally missed that. I suspect you’d end up in a lot of circles tbh.
Heh, I found one starting from the featured article of english wikipedia today. https://en.wikipedia.org/wiki/George_Krugers I clicked on the first link in the article, not on the page, and also skipped the reference links. Took about 8


Saudi Arabia is absolutely bad. I’d go so far as to call them the EA of Countries.


But in that “offline” mode, can you join a server or is it local only?


Right, so it sounds like there needs to be a Mod that allows Minecraft clients to bypass central auth, I suspect a mod like that would look very similar to piracy as far as Microsoft is concerned.


Wait seriously? I’ve never played Minecraft, but the only control Microsoft has is an optional(?) account? Without that you can use any version of minecraft you want to connect to any server you want? That can’t be right, otherwise I can’t understand why this thread exists.


It’s inevitable. Microsoft didn’t give Notch a billion dollars because they thought they could improve the product for the users. They bought it because of the number of users. They saw a revenue stream that wouldn’t require very many resources to maintain and that they could also expand to multiple microsoft platforms and then lock behind a walled-garden to sell access as a service. Of course they wanted to confine the player population to servers that microsfot controlled. That is the only way they could ensure that any add-ons/mods/players etc were gated behind their own storefront.


While that may be true, that fact is immaterial. Microsoft can control which servers can exist, and thus they can and will do anything they want. The only way around them is to mod the game so that it’s more like a Terraria model, where anyone can run a server and anyone can connect to it.


An Ex-post facto EULA. Because whatever dumbshit Microsoft acquisition EULA that bootlickers like you want to point to in order to justify censorship 100% didn’t exist beforehand. But beside all that if I’m running it on my computer, your EULA doesn’t matter anymore at all.


It would have been garbage. Either they would have had to severely restrict the player in absurd ways to make sure that no one played the game “wrong,” and then posted edgy youtubes about it. Or they would have had to narrow the scope and strip so much context that it would be basically impossible to tell it was supposed to be the American civil war, other then seeing some union flag props around.
Since civ4 predates the steam workshop, I’m not aware of any compatibility between the mod menu and steam workshop. The mod menu is for more “simple” mods that make XML changes, but don’t need dll support. The mod menu may also support python changes, but i’m not an expert. Most mods however use their own launchers where they are able to use their own dll’s, python and scripting. Changes the purpose of the civ4 executable to simply be the game engine with much of the mechanical logic opened up to the imagination.
Fundamentally you have a single tile map and mechanics that compute on each turn along with a combat engine for the units. But despite those limitations, the breadth of mods is vast and hasn’t been matched in any of the future installments. (Cynically I think it’s a publisher decision to lock modding behind compiled binaries so that DLC can be sold, but technically I may wrong on that.)
The original “Fall from Heaven: Age of Ice” mod is actually an official mod of Civ4: Beyond the Sword. You can play it in the scenarios and that will give you a taste of what the vast world of “Erebus” modding looks like.